The perfect setting for murder
If you like your castles with extra intrigue, you’ll love this murder-mystery edition of our classic Lambert hunt. Here’s the setup: the Watson Adventures staffer who was supposed to host your hunt has been murdered, and it’s up to you to catch his killer. How? By piecing together the clues he left behind—including a star he scrawled on the ground in his own blood—and figuring out what got him killed. If you succeed, you’ll unmask the killer and prevent an international incident that could change the world as we know it.
To solve the mystery, your team will answer tricky, humorous questions about the most fascinating aspects of this museum in a mansion, filled with local history and unusual art. Many a surprising detail turns out to be part of a secret code. Can you crack it before time runs out?